Tonor Microphone

About Project

This project was to see how well Plasticity fits into our modelling, rendering and animation workflow.

Category
CGI Rendering
Client
Internal Development
Release
February 2023

What is Plasticity?

Plasticity is CAD for Artists, It offers all the power of NURBS modelling combined with the best workflow innovations from polygonal modelling software. It has a workflow optimized for creativity, unparalleled fillets, and the most advanced modelling tools it is the perfect choice for those who demand the best.

Tonor Microphone in Plasticity

Modelling the Tonor microphone in Plasticity was amazing, the software is very intuitive with a fluid workflow that prevents the constraints we see in other CAD packages that exist today. I cant wait to see what the future holds for Plasticity! 

Plasticity BETA (Pre 1.0)

Behind the Scenes

Once the model was completed in Plasticity it was exported as a STEP file and then Imported into MODO, where the scene, materials and lighting would be setup: 

MODO Viewport

Textures and Materials

Material and Textures are created and added to the scene.

MODO Lighting & Textures Preview

The Final Render 

The TONOR Microphone RGB Render: 

Rendered Using MODO's Built in MPath Renderer

Animation Workflow

The scene was updated with a more natural lighting setup and a camera position change for the animation.

New Scene Setup (No RGB Lighting)

Here is a preview that shows the particles preview in the MODO viewport: 

The Final Animation

Here is the final animation using MODO's render engine:

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How We Work

Learn more about our creative process

Contact Us

Let’s create something great together